No rendering optimization (100 'setState' calls per second)
The Joy of 'setState' 100 Times Per Second
In front-end development, performance optimization is often seen as a burden. But if we think differently, not optimizing rendering can bring unexpected fun. By frantically calling setState
, we can create astonishing lag effects, giving users a true "digital rollercoaster" experience.
Basic Principle: Make React Work Like Crazy
React's virtual DOM and diff algorithm are designed to improve performance, but we can easily overload it. The key is to continuously trigger component updates:
class ChaosComponent extends React.Component {
state = { counter: 0 };
componentDidMount() {
// Update state every 10 milliseconds
this.interval = setInterval(() => {
this.setState({ counter: this.state.counter + 1 });
}, 10);
}
componentWillUnmount() {
clearInterval(this.interval);
}
render() {
// Render a complex DOM structure
return (
<div>
{Array(100).fill().map((_, i) => (
<div key={i}>
<p>Counter value: {this.state.counter}</p>
<div style={{
width: `${Math.abs(Math.sin(this.state.counter/10)) * 100}%`,
height: '20px',
background: `hsl(${this.state.counter % 360}, 100%, 50%)`
}} />
</div>
))}
</div>
);
}
}
Advanced Technique: Nested Updates
A single component might not be exciting enough; we can create chain reactions between components:
class ParentComponent extends React.Component {
state = { value: 0 };
componentDidMount() {
setInterval(() => {
this.setState({ value: Math.random() });
}, 16); // ~60fps
}
render() {
return (
<div>
<ChildA data={this.state.value} />
<ChildB data={this.state.value * 2} />
</div>
);
}
}
class ChildA extends React.Component {
state = { derived: 0 };
componentDidUpdate(prevProps) {
if (this.props.data !== prevProps.data) {
this.setState({ derived: this.props.data * 3 });
}
}
render() {
return <GrandChild data={this.state.derived} />;
}
}
class ChildB extends React.Component {
// Similar chain update logic
}
Ultimate Destruction: Global State Storm
When local components aren't enough, we can introduce global state management tools to expand the impact:
// store.js
let timer;
const store = {
state: { value: 0 },
subscribers: new Set(),
startChaos() {
timer = setInterval(() => {
this.state.value += 0.1;
this.subscribers.forEach(cb => cb());
}, 10);
},
stopChaos() {
clearInterval(timer);
},
subscribe(cb) {
this.subscribers.add(cb);
return () => this.subscribers.delete(cb);
}
};
// ConnectedComponent.jsx
class ConnectedComponent extends React.Component {
state = { storeValue: store.state.value };
componentDidMount() {
this.unsubscribe = store.subscribe(() => {
this.setState({ storeValue: store.state.value });
});
}
componentWillUnmount() {
this.unsubscribe();
}
render() {
return <div>{this.state.storeValue.toFixed(2)}</div>;
}
}
// Start chaos at the app entry
store.startChaos();
Visual Impact: Combining CSS Animations with State Updates
To make the lag more noticeable, we can combine state updates with CSS animations:
class VisualChaos extends React.Component {
state = {
angle: 0,
scale: 1,
color: '#ff0000'
};
componentDidMount() {
setInterval(() => {
this.setState({
angle: (this.state.angle + 5) % 360,
scale: 0.5 + Math.random(),
color: `hsl(${Math.random() * 360}, 100%, 50%)`
});
}, 16);
}
render() {
const style = {
transform: `rotate(${this.state.angle}deg) scale(${this.state.scale})`,
backgroundColor: this.state.color,
width: '100px',
height: '100px',
transition: 'all 0.1s ease'
};
return <div style={style} />;
}
}
Event Handling: Chain Reactions from User Interaction
Make every user action trigger massive updates:
class InteractiveChaos extends React.Component {
state = { clicks: 0 };
handleClick = () => {
// One click triggers 100 state updates
for (let i = 0; i < 100; i++) {
setTimeout(() => {
this.setState(prev => ({ clicks: prev.clicks + 1 }));
}, i * 10);
}
};
render() {
return (
<button onClick={this.handleClick}>
Click me! Clicks: {this.state.clicks}
</button>
);
}
}
Data Fetching: Infinite Request Loop
Combine API requests to create a more comprehensive performance disaster:
class ApiChaos extends React.Component {
state = { data: null, loading: false };
fetchData = () => {
this.setState({ loading: true }, () => {
fetch('/api/data')
.then(res => res.json())
.then(data => {
this.setState({ data, loading: false }, () => {
// Request again immediately after data arrives
setTimeout(this.fetchData, 100);
});
});
});
};
componentDidMount() {
this.fetchData();
}
render() {
return this.state.loading ?
<div>Loading...</div> :
<div>{JSON.stringify(this.state.data)}</div>;
}
}
Memory Leaks: Components That Never Unmount
Ensure components continue working even after being removed from the DOM:
class ZombieComponent extends React.Component {
state = { counter: 0 };
componentDidMount() {
this.interval = setInterval(() => {
this.setState({ counter: this.state.counter + 1 });
}, 100);
}
// Intentionally don't implement componentWillUnmount
// Let the timer keep running after unmount
render() {
return <div>Counter: {this.state.counter}</div>;
}
}
// Usage: Frequent mounting/unmounting
class App extends React.Component {
state = { show: true };
toggle = () => {
this.setState(prev => ({ show: !prev.show }));
};
render() {
return (
<div>
<button onClick={this.toggle}>Toggle</button>
{this.state.show && <ZombieComponent />}
</div>
);
}
}
Large Lists: Render All Data
Ignore virtual scrolling and directly render massive amounts of data:
class BigDataRenderer extends React.Component {
state = { items: [] };
componentDidMount() {
fetch('/api/huge-list')
.then(res => res.json())
.then(items => {
this.setState({ items });
// Continuously add new data
setInterval(() => {
this.setState(prev => ({
items: [...prev.items, {
id: Date.now(),
content: Math.random().toString(36).substring(2)
}]
}));
}, 100);
});
}
render() {
return (
<ul>
{this.state.items.map(item => (
<li key={item.id}>
<ComplexListItem data={item} />
</li>
))}
</ul>
);
}
}
// Each list item is a complex component
class ComplexListItem extends React.Component {
state = { expanded: false };
toggle = () => {
this.setState(prev => ({ expanded: !prev.expanded }));
};
render() {
return (
<div>
<button onClick={this.toggle}>
{this.props.data.content}
</button>
{this.state.expanded && (
<div>
{Array(10).fill().map((_, i) => (
<p key={i}>Details {i}</p>
))}
</div>
)}
</div>
);
}
}
Context Abuse: Deeply Nested Updates
Use React context to propagate updates throughout the entire app:
const ChaosContext = React.createContext();
class ChaosProvider extends React.Component {
state = { value: 0 };
componentDidMount() {
setInterval(() => {
this.setState({ value: this.state.value + 1 });
}, 10);
}
render() {
return (
<ChaosContext.Provider value={this.state.value}>
{this.props.children}
</ChaosContext.Provider>
);
}
}
// Use at the top level of the app
const App = () => (
<ChaosProvider>
<Header />
<MainContent />
<Footer />
</ChaosProvider>
);
// Any component consuming context will update frequently
const SomeComponent = () => (
<ChaosContext.Consumer>
{value => <div>Context value: {value}</div>}
</ChaosContext.Consumer>
);
Animation Frames: requestAnimationFrame Abuse
Use the browser's animation frame mechanism to create smoother lag:
class SmoothChaos extends React.Component {
state = { frame: 0 };
componentDidMount() {
const animate = () => {
this.setState({ frame: this.state.frame + 1 });
this.raf = requestAnimationFrame(animate);
};
animate();
}
componentWillUnmount() {
cancelAnimationFrame(this.raf);
}
render() {
return (
<div>
{Array(100).fill().map((_, i) => (
<div
key={i}
style={{
position: 'absolute',
left: `${50 + Math.sin((this.state.frame + i)/10) * 40}%`,
top: `${50 + Math.cos((this.state.frame + i)/10) * 40}%`,
width: '10px',
height: '10px',
background: 'red'
}}
/>
))}
</div>
);
}
}
"Help" from Web Workers
Even Web Workers can be used to create chaos:
// worker.js
self.onmessage = function(e) {
setInterval(() => {
self.postMessage(Math.random());
}, 10);
};
// React component
class WorkerChaos extends React.Component {
state = { value: 0 };
worker = new Worker('worker.js');
componentDidMount() {
this.worker.onmessage = (e) => {
this.setState({ value: e.data });
};
}
componentWillUnmount() {
this.worker.terminate();
}
render() {
return <div>Worker data: {this.state.value}</div>;
}
}
"Best Practices" with Third-Party Libraries
How to "correctly" use popular animation libraries to create chaos:
import { motion, AnimatePresence } from 'framer-motion';
const ListChaos = () => {
const [items, setItems] = useState(
Array(50).fill().map((_, i) => ({ id: i, value: Math.random() }))
);
useEffect(() => {
const interval = setInterval(() => {
setItems(prev => {
const newItems = [...prev];
// Randomly move, add, or remove items
if (Math.random() > 0.7) newItems.pop();
if (Math.random() > 0.7) newItems.unshift({
id: Date.now(),
value: Math.random()
});
if (Math.random() > 0.5) {
const [removed] = newItems.splice(
Math.floor(Math.random() * newItems.length), 1
);
newItems.splice(
Math.floor(Math.random() * newItems.length), 0, removed
);
}
return newItems;
});
}, 100);
return () => clearInterval(interval);
}, []);
return (
<AnimatePresence>
{items.map((item, index) => (
<motion.div
key={item.id}
layout
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
transition={{ duration: 0.5 }}
style={{
padding: '10px',
margin: '5px',
background: `hsl(${item.value * 360}, 100%, 50%)`
}}
>
{index}: {item.value.toFixed(2)}
</motion.div>
))}
</AnimatePresence>
);
};
Form Handling Nightmare
Create the most user-unfriendly form experience:
class BadForm extends React.Component {
state = {
username: '',
password: '',
email: '',
errors: {}
};
validate = () => {
const errors = {};
if (!this.state.username) errors.username = 'Required';
if (this.state.username.length < 3) errors.username = 'Too short';
if (this.state.username.length > 10) errors.username = 'Too long';
if (!/\d/.test(this.state.password)) errors.password = 'Need a number';
if (!/[A-Z]/.test(this.state.password)) errors.password = 'Need uppercase';
if (!this.state.email.includes('@')) errors.email = 'Invalid email';
// Trigger state update on every validation
this.setState({ errors }, () => {
// Validate again after validation
setTimeout(this.validate, 100);
});
};
handleChange = (e) => {
const { name, value } = e.target;
this.setState({ [name]: value }, this.validate);
};
render() {
return (
<form>
<div>
<label>Username:</label>
<input
name="username"
value={this.state.username}
onChange={this.handleChange}
/>
{this.state.errors.username &&
<span style={{ color: 'red' }}>{this.state.errors.username}</span>}
</div>
{/* Other form fields... */}
<button type="submit">Submit</button>
</form>
);
}
}
Global Event Listeners
Add numerous global event listeners in components:
class GlobalListener extends React.Component {
state = {
mouseX: 0,
mouseY: 0,
scrollY: 0,
resizeCount: 0,
keyPress: ''
};
componentDidMount() {
window.addEventListener('mousemove', this.handleMouseMove);
window.addEventListener('scroll', this.handleScroll);
window.addEventListener('resize', this.handleResize);
window.addEventListener('keydown', this.handleKeyDown);
}
componentWillUnmount() {
// Intentionally not implemented, let listeners persist
}
handleMouseMove = (e) => {
this.setState({
mouseX: e.clientX,
mouseY: e.clientY
});
};
handleScroll = () => {
this.setState({ scrollY: window.scrollY });
};
handleResize = () => {
this.setState(prev => ({ resizeCount: prev.resizeCount + 1 }));
};
handleKeyDown = (e) => {
this.setState({ keyPress: e.key });
};
render() {
return (
<div>
<p>Mouse position: {this.state.mouseX}, {this.state.mouseY}</p>
<p>Scroll position: {this.state.scrollY}</p>
<p>Window resize count: {this.state.resizeCount}</p>
<p>Last key pressed: {this.state.keyPress}</p>
</div>
);
}
}
Recursive Components
Create infinitely recursive component structures:
const RecursiveTree = ({ depth = 0 }) => {
const [expanded, setExpanded] = useState(false);
const [childrenCount, setChildrenCount] = useState(3);
useEffect(() => {
// Randomly change child count
const interval = setInterval(() => {
setChildrenCount(Math.floor(Math.random() * 5) + 1);
}, 1000);
return () => clearInterval(interval);
}, []);
return (
<div style={{ marginLeft: `${depth * 20}px` }}>
<button onClick={() => setExpanded(!expanded)}>
{expanded ? 'Collapse' : 'Expand'} Node {depth}
</button>
{expanded && (
<div>
{Array(childrenCount).fill().map((_, i) => (
<RecursiveTree key={i} depth={depth + 1} />
))}
</div>
)}
</div>
);
};
// Usage
const App = () => <RecursiveTree />;
Dynamic Style Injection
Frequently manipulate styles via JavaScript:
class StyleChaos extends React.Component {
state = { styles: {} };
componentDidMount() {
setInterval(() => {
const newStyles = {};
for (let i = 0; i < 100; i++) {
newStyles[`prop${i}`] = Math.random() * 100;
}
this.setState({ styles: newStyles });
}, 50);
}
render() {
const style = {
width: `${this.state.styles.prop1 || 100}px`,
height: `${this.state.styles.prop2 || 100}px`,
transform: `
rotate(${this.state.styles.prop3 || 0}deg)
scale(${1 + (this.state.styles.prop4 || 0) / 100})
`,
backgroundColor: `rgb(
${this.state.styles.prop5 || 255},
${this.state.styles.prop6 || 0},
${this.state.styles.prop7 || 0}
)`,
// More dynamic styles...
};
return <div style={style}>Dynamic Styles</div>;
}
}
Unpredictable Component Keys
Randomly change component keys to force re-re
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