Running and Debugging (Simulator, Real Device Debugging)
Running and Debugging (Simulator, Real Device Debugging)
During uni-app development, running and debugging are crucial steps to ensure application quality. Developers need to be familiar with simulator debugging, real device debugging, and the use of related toolchains to efficiently identify and resolve issues.
Simulator Debugging
Simulator debugging is the most commonly used method in the early stages of development, allowing for quick validation of functionality without a physical device. uni-app supports various simulator environments:
-
HBuilderX Built-in Simulator:
- Built-in Android simulator with fast startup
- Supports hot reload, automatically refreshing after code changes
# Start Android simulator npm run dev:android
-
Third-Party Simulators:
- Recommended: Nox, MuMu, and other mainstream Android simulators
- iOS development requires Xcode's built-in Simulator
# iOS simulator run command npm run dev:ios
-
Browser Debugging:
- H5 platform can be debugged directly in Chrome or other browsers
- Supports Vue Devtools plugin
// Example: Output logs during debugging console.log('Current page path:', this.$route.path);
Common issues during simulator debugging:
- Port conflicts: Modify the devServer port in
manifest.json
- Style anomalies: Check if
rpx
unit conversion is correct - API call failures: Ensure the simulator has proper network connectivity
Real Device Debugging
Real device debugging can uncover issues not reproducible on simulators, especially device-specific behaviors:
-
Android Real Device Debugging:
- Enable USB debugging mode
- Use
adb
commands to check connection status
adb devices # Example output: # List of devices attached # 1234567890abcdef device
-
iOS Real Device Debugging:
- Requires an Apple Developer account
- Configure the correct Provisioning Profile
# View device UDID idevice_id -l
-
Debugging Tools:
- Use Android Studio's Logcat for detailed logs
- Use Safari Developer Tools to debug iOS WebView
// Device-specific debugging method plus.runtime.getProperty(plus.runtime.appid, (widgetInfo) => { console.log('App version:', widgetInfo.version); });
Real device debugging tips:
- Use the
vConsole
plugin to enhance mobile log output - Test performance specifically on low-end devices
- Be mindful of compatibility issues across different manufacturer systems
Cross-Platform Debugging Strategies
uni-app's multi-platform nature requires targeted debugging methods:
-
Conditional Compilation Debugging:
// #ifdef H5 console.log('Currently running on H5 platform'); // #endif // #ifdef APP-PLUS console.log('Currently running on App platform'); // #endif
-
Platform-Specific Issue Handling:
- Pay attention to routing differences on H5
- Handle native plugin compatibility on App
- Note API permission restrictions on mini-programs
-
Performance Debugging Tools:
- Use Chrome Performance panel to analyze H5 performance
- Monitor native layer memory usage with Android Profiler
// Performance monitoring example console.time('renderTime'); // ...Execute code console.timeEnd('renderTime');
Advanced Debugging Techniques
-
Remote Debugging:
- Use Weinre for remote debugging of mobile devices
- Configure reverse proxies to resolve development environment API issues
-
Exception Capture:
// Global error capture uni.onError((err) => { console.error('Global exception:', err); uni.reportAnalytics('error', {msg: err.message}); });
-
Custom Debug Panel:
<template> <view v-if="isDebug" class="debug-panel"> <text>FPS: {{fps}}</text> <button @click="showLogs">Show Logs</button> </view> </template> <script> export default { data() { return { isDebug: process.env.NODE_ENV === 'development', fps: 0 } }, methods: { calculateFPS() { // FPS calculation logic } } } </script>
Debugging Environment Configuration
-
Environment Variable Management:
// config.js module.exports = { development: { API_BASE: 'http://dev.example.com' }, production: { API_BASE: 'https://api.example.com' } }
-
Mock Data Configuration:
// mock/user.js module.exports = { 'GET /api/user': { code: 200, data: {name: 'Mock User'} } }
-
Continuous Integration Debugging:
- Configure automated test scripts
- Integrate CI tools like Jenkins for automatic test builds
Common Issue Troubleshooting
-
White Screen Issues:
- Check if routing configuration is correct
- Verify if global error handling was triggered
-
Native Plugin Failures:
# Reinstall plugin npm install native-plugin --save
-
Style Anomalies:
- Check if the
scoped
attribute is missing - Validate CSS preprocessor configuration
- Check if the
-
API Response Anomalies:
// Example: Network request debugging uni.request({ url: 'https://api.example.com/data', success: (res) => { console.debug('Response data:', res.data); }, fail: (err) => { console.error('Request failed:', err.errMsg); } });
Debugging Tool Integration
-
HBuilderX Debugging Features:
- Breakpoint debugging
- Real-time log output
- Memory analysis tools
-
Third-Party Toolchains:
- Charles packet capture tool configuration
# Configure proxy adb reverse tcp:8888 tcp:8888
-
Custom Logging System:
const logger = { info(msg) { console.log(`[INFO] ${new Date().toISOString()}: ${msg}`); }, error(msg) { console.error(`[ERROR] ${new Date().toISOString()}: ${msg}`); } };
Multi-Device Synchronized Testing
-
Device Farm Usage:
- Configure multi-device parallel testing
- Use automated test scripts
-
Cloud Testing Platforms:
- Integrate cloud testing services like Sauce Labs
- Generate cross-device test reports
-
Differentiation Handling:
// Device feature detection const isHighEndDevice = plus.device.vendor === 'apple' || (plus.device.vendor === 'android' && plus.device.memory > 2048);
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